I'm not sure if you tied the clock to an actual system clock or if you're just running a loop with a delay or something but I just won in 345 seconds, and I'm pretty sure I was playing a lot longer than that.
My computer is pretty old and slow, might be worth looking into.
Great concept, I want to see more games like this. It's a good time waster and far from being artificial and stupid (I think the point was to satire meaningless achievements in games like LittleBigPlanet).
Poor take on what has been done before.
I liked the graphics and music in this game, but that's realy all it has going for it. The "2-wheeled physics-based vehicle games" have been done to death (TeaGames Motocross, hell even LineRider), and this one is just another spin off, except there is no room for error and the vehicle seems to behave erratically sometimes.
For example, you could be trying to balance in mid air and you'll get no response, so you hit the button again and suddenly you're spinning way too fast.
If you crash, you lose all your points and start the level over again. This is a good incentive to not attempt stunts, which left me finishing level 1 with 0 points. Great.
Also, the stunts aren't even labeled correctly (a black flip is labeled "Front Flip" and vice versa). It makes me feel like this was some good art and music thrown over a Flash tutorial. This has potential, but it needs some cleanup and it certainly needs to have an original twist thrown in.
I couldn't figure out how to play - I set up guns and floor panels and then clicked "Start" and nothing ever happened - I never got any bad guys. Cool concept combining tower defense with side scrolling. although I wish I had gotten to play!
(Flash 10, PPC Mac)
I have to say, though there are a few bugs. The colission detection seems a bit wide - I was able to be punched by Koopa Troopas which wern't touching me. Also, when I was fighting bowser, he suddenly started spewing fireballs like CRAZY - and I'm not talking about like when he attacks and does lots of fireballs in a row - it looks like that fireball attack was triggered 4 or 5 times at once and so he was shooting a fireball EVERY FRAME. This slowed down the same so much. I couldn't play at all, and i was of course blasted over the edge. The weird thing was, when the screen faded out, the fireballs stayed and when i came back to life they just killed me again, over and over until most of them where gone.
Fun game otherwise, got a good frame rate even on my old computer.
If you want to be a vegetarian, go right ahead. Do you know how many tomatoes died for your salad? Me, I have two eyes in the front of my face for 3D vision, and I have the teeth and jaws necessary to eat meat. I was built for it. And it's deicious.
I believe this to be a fair review of this game, because really it's not much of a parody of Cooking Mama, but rather some vegan meat propaganda.
It doesn't work when the religious zealots shove propaganda down people's throats, and it won't work when vegans do it, either. If you're not into being told what a bad person you are for celebrating thanksgiving, skip this.
Om Nom Nominated for being original
I liked this, it's an original twist I haven't seen in the puzzle genre before.
I'm not sure why everyone was saying they couldn't beat the first level, I got through the first two levels on my first try (in fact, I stopped playing because I found it to be too easy!)
A quick tutorial or explaination would have been nice, but otherwise, a nice game which runs an an acceptable speed on my slow, old computer!
This has a few minor bugs
Entertaining game - however, I have a slow computer and everytme I play a Coolio-Niato game, I experience some slowdown. I'm not saying that's not entirely my fault (YouTube barely works anymore on this machine), but I usually attempt to reduce the quality so I can at least play Flash games, and I didn't see a place to do that here.
The bugs, however, come in when you try to disable the music: The game seems to behave much more slowly when the music is disabled, which seems counter-intuitive; shouldn't that speed things up? Also, when I click to disable the music, IT COUNTS AS A CLICK IN THE GAME. Somehow I doubt that I should score worse for muting the sound. Perhaps clicks should only be registered if you actually click on one of the shapes?
Other than that, this is really fun and just the right amount of challenging.
I am certainly posting the link to this to all my friends. This is a really neat concept for a game, I'm suprised it hasn't been done before! Very cool!
Found a bug
My computer is a bit slow, so maybe it was the timing somehow (?) but as i got on the first elevator i died and fell out of it, however the elevator continues up and was empty. The camera followed, it and I was able to throw grenades! however i had no character and couldn't shoot or move or die and get respawned properly no matter what I did. Good game though, however rouch around the edges!
Not feeling it.
1992 called, they want "Super Scope 6" back.
I was really hoping for some originality like the previous games. Maybe it should be a plane, and skip along the ground, bouncing off tanks whos explosions rocket it forward, and you must not drag along the ground for too long or else you'll scrape to a halt and the ground troops will come capture you.
1989 called, they want the humour of your opening sentence back.
And super scope 6 was awesomely awesome. So I'm keeping it.
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